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2024-04-19 12:53:45 +07:00
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<div *ngIf !="message" [ngClass]="{ 'alert': message, 'alert-success': message.type === 'success',
'alert-danger': message.type === 'error' }">
{{message.text}}
</div>

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { Subscription } from 'rxjs';
import { AlertService } from '../_services/alert.service';
@Component({
selector: 'app-alert',
templateUrl: 'alert.component.html'
})
export class AlertComponent implements OnInit, OnDestroy {
private subscription: Subscription;
message: any;
constructor(private alertService: AlertService) {}
ngOnInit() {
this.subscription = this.alertService.getMessage().subscribe(message => {
this.message = message;
});
}
ngOnDestroy() {
this.subscription.unsubscribe();
}
}

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export class AppConstants {
public static MOBILE_RESPONSIVE_WIDTH = 992;
public static MOBILE_RESPONSIVE_WIDTH_HORIZONTAL = 768;
public static NAVIGATION_TYPE_COLLAPSIBLE = 'menu-collapsible';
public static NAVIGATION_TYPE_ACCORDATION = 'menu-accordation';
public static LAYOUT_STYLE_HORIZONTAL = 'horizontal';
public static LAYOUT_STYLE_VERTICAL = 'vertical';
public static fireRefreshEventOnWindow = function() {
const evt = document.createEvent('HTMLEvents');
evt.initEvent('resize', true, false);
window.dispatchEvent(evt);
};
}

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export function init(Survey: any) {
var widget = {
//the widget name. It should be unique and written in lowcase.
name: "textwithbutton",
//the widget title. It is how it will appear on the toolbox of the SurveyJS Editor/Builder
title: "Text with button",
//the name of the icon on the toolbox. We will leave it empty to use the standard one
iconName: "",
//If the widgets depends on third-party library(s) then here you may check if this library(s) is loaded
widgetIsLoaded: function () {
//return typeof $ == "function" && !!$.fn.select2; //return true if jQuery and select2 widget are loaded on the page
return true; //we do not require anything so we just return true.
},
//SurveyJS library calls this function for every question to check, if it should use this widget instead of default rendering/behavior
isFit: function (question) {
//we return true if the type of question is textwithbutton
return question.getType() === "textwithbutton";
//the following code will activate the widget for a text question with inputType equals to date
//return question.getType() === 'text' && question.inputType === "date";
},
//Use this function to create a new class or add new properties or remove unneeded properties from your widget
//activatedBy tells how your widget has been activated by: property, type or customType
//property - it means that it will activated if a property of the existing question type is set to particular value, for example inputType = "date"
//type - you are changing the behaviour of entire question type. For example render radiogroup question differently, have a fancy radio buttons
//customType - you are creating a new type, like in our example "textwithbutton"
activatedByChanged: function (activatedBy) {
//we do not need to check acticatedBy parameter, since we will use our widget for customType only
//We are creating a new class and derived it from text question type. It means that text model (properties and fuctions) will be available to us
Survey.JsonObject.metaData.addClass("textwithbutton", [], null, "text");
//signaturepad is derived from "empty" class - basic question class
//Survey.JsonObject.metaData.addClass("signaturepad", [], null, "empty");
//Add new property(s)
//For more information go to https://surveyjs.io/Examples/Builder/?id=addproperties#content-docs
Survey.JsonObject.metaData.addProperties("textwithbutton", [
{ name: "buttonText", default: "Click Me" },
]);
},
//If you want to use the default question rendering then set this property to true. We do not need any default rendering, we will use our our htmlTemplate
isDefaultRender: false,
//You should use it if your set the isDefaultRender to false
htmlTemplate: "<div><input /><button></button></div>",
//The main function, rendering and two-way binding
afterRender: function (question, el) {
//el is our root element in htmlTemplate, is "div" in our case
//get the text element
var text = el.getElementsByTagName("input")[0];
//set some properties
text.inputType = question.inputType;
text.placeholder = question.placeHolder;
//get button and set some rpoeprties
var button = el.getElementsByTagName("button")[0];
button.innerText = question.buttonText;
button.onclick = function () {
question.value = "You have clicked me";
};
//set the changed value into question value
text.onchange = function () {
question.value = text.value;
};
var onValueChangedCallback = function () {
text.value = question.value ? question.value : "";
};
var onReadOnlyChangedCallback = function () {
if (question.isReadOnly) {
text.setAttribute("disabled", "disabled");
button.setAttribute("disabled", "disabled");
} else {
text.removeAttribute("disabled");
button.removeAttribute("disabled");
}
};
//if question becomes readonly/enabled add/remove disabled attribute
question.readOnlyChangedCallback = onReadOnlyChangedCallback;
//if the question value changed in the code, for example you have changed it in JavaScript
question.valueChangedCallback = onValueChangedCallback;
//set initial value
onValueChangedCallback();
//make elements disabled if needed
onReadOnlyChangedCallback();
},
//Use it to destroy the widget. It is typically needed by jQuery widgets
willUnmount: function (question, el) {
//We do not need to clear anything in our simple example
//Here is the example to destroy the image picker
//var $el = $(el).find("select");
//$el.data('picker').destroy();
},
};
//Register our widget in singleton custom widget collection
Survey.CustomWidgetCollection.Instance.addCustomWidget(widget, "customtype");
}