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export function init(Survey: any) {
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var widget = {
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//the widget name. It should be unique and written in lowcase.
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name: "textwithbutton",
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//the widget title. It is how it will appear on the toolbox of the SurveyJS Editor/Builder
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title: "Text with button",
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//the name of the icon on the toolbox. We will leave it empty to use the standard one
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iconName: "",
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//If the widgets depends on third-party library(s) then here you may check if this library(s) is loaded
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widgetIsLoaded: function () {
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//return typeof $ == "function" && !!$.fn.select2; //return true if jQuery and select2 widget are loaded on the page
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return true; //we do not require anything so we just return true.
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},
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//SurveyJS library calls this function for every question to check, if it should use this widget instead of default rendering/behavior
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isFit: function (question) {
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//we return true if the type of question is textwithbutton
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return question.getType() === "textwithbutton";
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//the following code will activate the widget for a text question with inputType equals to date
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//return question.getType() === 'text' && question.inputType === "date";
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},
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//Use this function to create a new class or add new properties or remove unneeded properties from your widget
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//activatedBy tells how your widget has been activated by: property, type or customType
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//property - it means that it will activated if a property of the existing question type is set to particular value, for example inputType = "date"
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//type - you are changing the behaviour of entire question type. For example render radiogroup question differently, have a fancy radio buttons
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//customType - you are creating a new type, like in our example "textwithbutton"
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activatedByChanged: function (activatedBy) {
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//we do not need to check acticatedBy parameter, since we will use our widget for customType only
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//We are creating a new class and derived it from text question type. It means that text model (properties and fuctions) will be available to us
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Survey.JsonObject.metaData.addClass("textwithbutton", [], null, "text");
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//signaturepad is derived from "empty" class - basic question class
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//Survey.JsonObject.metaData.addClass("signaturepad", [], null, "empty");
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//Add new property(s)
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//For more information go to https://surveyjs.io/Examples/Builder/?id=addproperties#content-docs
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Survey.JsonObject.metaData.addProperties("textwithbutton", [
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{ name: "buttonText", default: "Click Me" },
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]);
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},
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//If you want to use the default question rendering then set this property to true. We do not need any default rendering, we will use our our htmlTemplate
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isDefaultRender: false,
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//You should use it if your set the isDefaultRender to false
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htmlTemplate: "<div><input /><button></button></div>",
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//The main function, rendering and two-way binding
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afterRender: function (question, el) {
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//el is our root element in htmlTemplate, is "div" in our case
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//get the text element
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var text = el.getElementsByTagName("input")[0];
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//set some properties
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text.inputType = question.inputType;
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text.placeholder = question.placeHolder;
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//get button and set some rpoeprties
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var button = el.getElementsByTagName("button")[0];
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button.innerText = question.buttonText;
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button.onclick = function () {
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question.value = "You have clicked me";
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};
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//set the changed value into question value
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text.onchange = function () {
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question.value = text.value;
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};
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var onValueChangedCallback = function () {
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text.value = question.value ? question.value : "";
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};
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var onReadOnlyChangedCallback = function () {
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if (question.isReadOnly) {
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text.setAttribute("disabled", "disabled");
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button.setAttribute("disabled", "disabled");
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} else {
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text.removeAttribute("disabled");
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button.removeAttribute("disabled");
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}
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};
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//if question becomes readonly/enabled add/remove disabled attribute
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question.readOnlyChangedCallback = onReadOnlyChangedCallback;
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//if the question value changed in the code, for example you have changed it in JavaScript
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question.valueChangedCallback = onValueChangedCallback;
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//set initial value
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onValueChangedCallback();
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//make elements disabled if needed
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onReadOnlyChangedCallback();
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},
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//Use it to destroy the widget. It is typically needed by jQuery widgets
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willUnmount: function (question, el) {
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//We do not need to clear anything in our simple example
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//Here is the example to destroy the image picker
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//var $el = $(el).find("select");
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//$el.data('picker').destroy();
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},
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};
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//Register our widget in singleton custom widget collection
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Survey.CustomWidgetCollection.Instance.addCustomWidget(widget, "customtype");
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}
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